Framework

The Behavior Change Problem

Content consumption and behavior change are not the same thing. Repetition in a simulated environment is the only path.

How it works

  1. 1If your product teaches a skill, ask: does it create a practice loop, or just deliver information?
  2. 2You can watch every TED Talk on communication ever made and still be terrible at it.
  3. 3Simulations create the repetition loop that reading, watching, and listening cannot replicate.
  4. 4The feedback layer after each simulation is where the learning actually locks in.
  5. 5This applies to any product in training, coaching, onboarding, or education.

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